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Audio Sound Editor for .NET

   Patches and Upgrades

Assembly version (AudioSoundEditor.dll) ) 2.3.0.0 (August 25, 2010)
Multimedia engine version (AdjMmsEng.dll) 8.2.0.1 (August 29 , 2010)

Fixed builds can be downloaded using the same link, username and password received after purchasing the product: if you should have lost them or if they shouldn't work anymore, please, contact our Technical support.

VERY IMPORTANT: Before proceeding with the installation of updated versions, don't forget to close all of the running applications and to UNINSTALL the existing version: missing this step could prevent the new version to run correctly on your development PC.

Fixed Bugs (since version 2.0)

  • After loading a small sound (less than 2 seconds long) the playback session of the current editing contents could be cut-off if started immediately after completing a previous playback session.
  • If a waveform analysis is in place, an attempt to load a new file could result in unpredictable results and also in a GPF.
  • If ASIO and DirectSound devices have been enabled, when requesting to play contents of the editing session the playback could fail without reporting any error.
  • Calls to GetSoundDuration, GetMemoryPtr and GetMemorySize methods return ERR_EDITOR_BUSY during a waveform analysis.
  • Clicks and pops removal through the Effects.DeClickFilterApply method could cause a GPF if the loaded sound is in mono.
  • The SoundExportDone event is sometime fired at a too earlier stage causing eventual further calls to the component's methods returning an ERR_EDITOR_BUSY error code.
  • The DeNoise filter doesn't work as expected when executed on a sound range instead of the overall file
  • After calling methods that return a unique identifier, for example the Effects.VSTLoad, Effects.CustomDspExternalLoad or Effects.CustomDspInterrnalLoad, in case of failure the LastError property will not report the effective error code.
  • Removing a portion of silence whose size is less than 50 ms could cause a GPF.
  • Colors returned by the component have the Alpha component set to 0 instead of 255.
  • If the bStopMixOnCompletion and bLoop parameters of the SetMixingParams method has been set to "true" and a range was specified through the SetMixingPos method, the mixing won't be stopped when the final position set through the nEndPosition parameter of the SetMixingPos method is reached.
  • The Effects.NormalizationToTargetApply method could start the normalization process with a delay of 500-800 ms respect to beginning of the sound under editing.
  • In presence of a Microsoft ISA firewall or of the latest Beta of "Windows Live Essentials", the initialization of the multimedia engine could be delayed of several seconds (between 20-50 seconds) or to be totally blocked, causing the container application to be blocked as well.
  • On x64 versions of Windows, container application compiled for x64 or for "Any CPU" will fail recording or encoding in formats requiring external command line encoders like Lame (for MP3 format), OggEng (for Ogg Vorbis format) or Faac (for MP4/AAC format).


PRODUCT HISTORY

Full product history available inside the online documentation.

 

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